The Basic Aim of the Game
In SquareChase , we will generate randomly positioned squares of different colors while the user attempt to catch them with their mouse pointer before they disappear .
System requirements of the project
First you need to install visual c# 2010 and XNA framework extensions.Your system has support graphics card (Shader Model 1.1 Support, Direct X 9.0 support)
How to design the game
First you need to initialize the graphics object in your XNA Game class constructor.
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
Make the mouse pointer visible by adding the following before the call to
base.Initialize();
this.IsMouseVisible = true;
here is the one override Initialize() method is to call LoadContent() when the normal initialization has completed. The method is used to read in any graphical and audio resources your game will need.
Screenshot of the game
In SquareChase , we will generate randomly positioned squares of different colors while the user attempt to catch them with their mouse pointer before they disappear .
System requirements of the project
First you need to install visual c# 2010 and XNA framework extensions.Your system has support graphics card (Shader Model 1.1 Support, Direct X 9.0 support)
How to design the game
First you need to initialize the graphics object in your XNA Game class constructor.
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
Make the mouse pointer visible by adding the following before the call to
base.Initialize();
this.IsMouseVisible = true;
here is the one override Initialize() method is to call LoadContent() when the normal initialization has completed. The method is used to read in any graphical and audio resources your game will need.
Screenshot of the game
Project Source code
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